*writing audio file music_guest2_loop.ogg. *writing audio file music_guest1_loop_4.ogg. *writing audio file music_guest1_loop_3.ogg. *writing audio file music_guest1_loop_2.ogg. *writing audio file music_guest1_loop.ogg. *writing audio file music_abyss_ev3_loop.ogg. *writing audio file music_abyss_ev2_loop.ogg. *writing audio file music_abyss_ev1_loop.ogg. *writing audio file music_abyss_loop_4.ogg. *writing audio file music_abyss_loop_3.ogg. *writing audio file music_abyss_loop_2.ogg. *writing audio file music_abyss_loop.ogg. *writing audio file music_gates_loop_4.ogg. *writing audio file music_gates_loop_3.ogg. *writing audio file music_gates_loop_2.ogg. *writing audio file music_gates_loop.ogg. *writing audio file music_ice_loop_4.ogg. *writing audio file music_ice_loop_3.ogg. *writing audio file music_ice_loop_2.ogg. *writing audio file music_lightning_loop_4.ogg. *writing audio file music_lightning_loop_3.ogg. *writing audio file music_lightning_loop_2.ogg. *writing audio file music_lightning_loop.ogg. *writing audio file music_smoke_loop_4.ogg. *writing audio file music_smoke_loop_3.ogg. *writing audio file music_smoke_loop_2.ogg. *writing audio file music_smoke_loop.ogg. *writing audio file music_holy_loop_4.ogg. *writing audio file music_holy_loop_3.ogg. *writing audio file music_holy_loop_2.ogg. *writing audio file music_water_loop_4.ogg. *writing audio file music_water_loop_3.ogg. *writing audio file music_water_loop_2.ogg. *writing audio file music_water_loop.ogg. *writing audio file music_air_loop_4.ogg. *writing audio file music_air_loop_3.ogg. *writing audio file music_air_loop_2.ogg. *writing audio file music_fire_loop_4.ogg. *writing audio file music_fire_loop_3.ogg. *writing audio file music_fire_loop_2.ogg. *writing audio file music_tree_loop_4.ogg. *writing audio file music_tree_loop_3.ogg. *writing audio file music_tree_loop_2.ogg. *writing audio file music_earth_loop_4.ogg. *writing audio file music_earth_loop_3.ogg. *writing audio file music_earth_loop_2.ogg. *writing audio file music_earth_loop.ogg. Looking for built-in particle images in X:\bin\ParticleImages Options: Z:/RivalsofAe_3953E155_86F6A8D3\PlatformOptions.jsonĬ:\Windows\system32\cmd.exe /c ""X://bin/GMAssetCompiler.exe" /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="RivalsofAether" /td="Y:/" /cd="Z:/RivalsofAe_3953E155_86F6A8D3" /zpuf="C:\Users\ПК\AppData\Roaming/GameMakerStudio2\ampersandbear_38874" /m=llvm-win /tgt=64 /llvmSource="X://yyc/" /nodnd /cfg="default" /o="Y:/RivalsofAether_7AE828C0_YYC" /sh=True /optionsini="Y:/RivalsofAether_7AE828C0_YYC\options.ini" /baseproject="X:/BaseProject\BaseProject.yyp" "D:\Rivals\RivalsofAether\RivalsofAether.yyp" /bt=run /rt=yyc" Options: Z:/RivalsofAe_3953E155_86F6A8D3\ExtensionOptions.json RetrieveJSON - failed to find: D:\Rivals\RivalsofAether\datafiles_yy\ Reading config delta 'D:\Rivals\RivalsofAether\options\main\inherited\options_' Reading project file.D:\Rivals\RivalsofAether Options: D:\Tools\GameMaker Studio 2\Cache\GMS2CACHE\RivalsofAe_3953E155_86F6A8D3\targetoptions.json Options: C:\Users\ПК\AppData\Roaming/GameMakerStudio2\ampersandbear_38874\local_settings.json Options: X:/bin\platform_setting_defaults.json Loaded Macros from D:\Tools\GameMaker Studio 2\Cache\GMS2CACHE\RivalsofAe_3953E155_86F6A8D3\macros.json "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.4.372/bin/Igor.exe" -j=8 -options="D:\Tools\GameMaker Studio 2\Temp\GMS2TEMP\build.bff" -v - Windows Run Saving project to: D:\Rivals\RivalsofAether\RivalsofAether.yyp "cmd" /c subst Y: "D:\Tools\GameMaker Studio 2\Temp\GMS2TEMP"Įlapsed time 00:00:00.0310018s for command "cmd" /c subst Y: "D:\Tools\GameMaker Studio 2\Temp\GMS2TEMP" started at 12:50:06 RAW Paste Data Copied "cmd" /c subst Z: "D:\Tools\GameMaker Studio 2\Cache\GMS2CACHE"Įlapsed time 00:00:00.0310018s for command "cmd" /c subst Z: "D:\Tools\GameMaker Studio 2\Cache\GMS2CACHE" started at 12:50:06
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